Modules

debounce Create a debounced version of a function.
emerge_node Ensure a node is loaded and call a callback with it.
extend_group Extend callbacks for all nodes in a specific group.
extend_item Extend callbacks of a registered node by wrapping them.
luanti_utils Utility functions for the luanti_utils module.
node_on_player_walk Node extension to support walk-related callbacks based on player position.
on_server_idle Run tasks when the server is idle (spread work across globalsteps).
on_server_idle_each Iterate over a table in small increments during server idle frames.
on_server_idle_filter Filter a table in small increments during server idle frames.
on_server_idle_map Map over a table in small increments during server idle frames.
on_server_idle_reduce Reduce a table asynchronously using idle callbacks.
persistent_queue Persistent FIFO queue backed by Luanti ModStorage.
queue Simple FIFO queue implementation.
register_node_copy Helper to register nodes with extra features
register_on_player_walk Global player walk callbacks

This module allows other modules to register callbacks that run whenever a player moves from one node to another.

Topics

README.md
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