Module migrate_node.lua
Migrate world nodes
This does not perform migrations on world start but on block load.
Usage
migrate_node("my_migration", {"vines:old"}, function() end)
Functions
-
# returns... (name, nodenames, action) -
Parameters
- name string A unique identifier for the migration
- nodenames {string,...} A list of nodenames to perform the action on.
- action function Called for each node in the nodenames list when block gets loaded.
Returns
-
nil